World of Warcraft Continues to Dominate
Although it's now 4 years old, Blizzard's World of Warcraft retains its top position as the world's most popular MMO (massive multiplayer online) game currently being played.
First released in 2004 in the U.S. and 2005 in Europe the popular game now has over 11 million loyal players around the world. The latest extension, Wrath of the Lich King, immediately attracted thousands of eager players when it was simultaneously released in North America, Europe, Chile, Argentina and Russia. The previous WoW extension, The Burning Crusade, sold around 2.4 million copies in the first day of its release. This record was broken by the latest release which sold 2.8 million copies in the first 24 hours.
Being a WoW gamer can be an expensive hobby. In order to play Lich King gamers will have had to upgrade from the original WoW, plus Burning Crusade and then pay the monthly subscription of £8.99 before shelling out another £24.99 for this latest extension.
So what is the secret to World of Warcraft's runaway success? There has certainly been no shortage of contenders for the lucrative number one position as the most popular MMO game. Funcom's Age of Conan and Electronic Arts' Warhammer Online use similar, fictional environments but don't yet have the established player-base enjoyed by WoW. An expanding audience may see them achieve the top spot in 2009.
But we haven't answered the question regarding why WoW is so popular. If you are a young gamer aged around 12 or 13 and all of your classmates are playing WoW online which game will you be asking for this Christmas? This is a key reason why the game is successful.
Another key factor is how Blizzard have made the game accessible and engaging by making it simpler than older MMO games. This has made the game less off-putting and more engaging to many new players. This is another key element in the WoW success story. And another outstanding feature is, of course, the graphics. The characters and environment are engaging and outstandingly well designed.
What is particularly notable is that, although the world is falling into an ever deepening economic recession, there is still enough spare cash around to spend on escapist entertainment like WoW.
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