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A Look At Resonance of Fate And Just What It Has To Show Off

Posted in Performing Arts

The wave of the realise of the latest JRPGs continues through this month with the release of the Resonance of Fate from producers of Sega. Following fast on the heels of the larger names Final Fantasy and White Knight Chronicles, this title was in peril of being fully overshadowed, yet has in fact come to be a dark horse offering, gathering a heightened level of affection from genre fans.

The Resonance of Fate centres on a future civilisation which is crumbling into anarchy. Vast cities are being poisoned while the aristocratic higher classes do nothing to assist, and thus you command three characters battling for justice. Gameplay revolves exclusively round firearm battles, and as you move forward deeper your firearms can be personalized and enhanced.

The battle method employed within Resonance of Fate has divided many audiences and gamers. First of all, it’s fairly unforgiving and piles loads of info onto the gamer at once, making it all seem fairly difficult when starting out. Nevertheless, commit a couple of hard hours to mastering it and the result’s an intricate and dynamic system displaying balletic gun fighting.

Visually, the title is impressive to look at and offers a nice steampunk inspired world. The characters are attractive in a generic anime way, although the recurring ’boutique’ feature, which lets you customize your character’s appearance throughout Resonance of Fate, is a brilliant inclusion.

Overall, this makes up a nice addition to the JRPG genre. It takes a risk with the age old battle system and, while the outcome won’t be to everyones appreciation, it is a worthy effort. It looks attractive and crucially includes the favourite RPG elements like cities and NPC interplay, which have been strangely lost in other recent high profile releases. If you’re a follower of JRPGs with an individual twist, give Resonance of Fate a whirl.

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